The Comparison Between Content Creators and Pro Players In Gaming World

The difference between the content creator and pro player in gaming world is huge, some of the people do not know the difference between them, always complaining and judging about their content, so let’s explain the comparison between them.

The content creator is the one who should do as much as possible everything in the game, the reason why it is because the gamers can have an idea about the game so they can decide to do OR not doing some of the content. For example in EA FIFA game, we can see the content creator always buying the FIFA points to open as much as he can packs, get as much as he can cards, so he can make as much as he can squads, and all of that will make the gamer have an idea about these cards and the squad building, also will know if spending FIFA points worth it or not on the packs, and which pack worth to spend and which one NOT, maybe the content creator does not say what worth it or not but the gamer can see that when he is watching his content. On the other hand, the pro player’s goal is to reach the best position in the leaderboards, so all he has to do is to get the best squad, best cards and be professional in the gameplay so he can compete with other players and try to be in a good position in the leaderboard. He does not have to buy all the cards and try them, if he get the best player that he satisfied playing with, he will keep it until the end of the game or until a better card will be releasing. With that being said the content creator can be also a pro player and vice versa, but he need so much time for that, in my opinion it almost impossible, and I do not recommend that because he will lose the both sides so he should focus on one thing, to be professional (the best) with it. That also can work on the other games, such as Fortnite, the content creator should use all the weapons in the game and showing us how it works, the fire rate, the damage, the range, all of these we can know about. The pro player can stick with one loadout that he feels it is the best and makes him win as much as possible.

At the end, the content creators and pro players is so much different, the good content creator who is focusing on the game in general, the facilities, the options, the modes, and give their opinions about the game and how to improve it, and not just their opinions, their community opinions too. The game industries listen to them. And from the pro players anyone can improve his gameplay by just follow them, watching, and taking their advices.

Vidal to Barcelona

Barcelona are closing in on the signing of Arturo Vidal from Bayern Munich after agreeing personal terms with the Chile midfielder over a potential £27m transfer. The 31 years old player who is still in demand for Inter Milan but he looks like that he wants to join the Spanish Champion.611265328-arturo-vidal-of-fc-bayern-muenchen-looks-on-gettyimages-1482301901-800

FWM Suppression in SAC-OCDMA Systems

A new technique invented to suppress the four wave mixing (FWM) effects in spectral amplitude coding (SAC) optical code division multiple access (OCDMA). This technique based on adding idle code at the sideband of the code construction to generate the virtual FWM power at the sideband of the signal, and then filtering these virtual FWM power from the original FWM power in the system. Moreover, in terms of cost, the reported technique is considered a cost-effective as the LED light source is used to generate the sideband codes. In this paper, this technique applied for multi weight (MW) code as an example of SAC-OCDMA codes. The results showed that after suppression the FWM power, the BER get better performance in the system, for example, the BER value before using the technique is 1.4 × 10-11, and after using the technique is 4.4 × 10-19.

That was the Abstract of my paper that I will publish it for international Conference preferably IEEE Conference in the future.

 

COMPLAINING ABOUT EASPORTSFIFA

FIFA community always complaining about the game. The question is what should EA do to make all the community happy? They are now make the pack weight phenomenal, everyone packing something at least 5 TOTS and other special cards, but they are all saying “that is too late”, OK I remember that “too late” thing since the first TOTS released, OK the question is, before the TOTS what card you want to get to say “yes thanks EA, the packs or/and the game is amazing”? the best cards before TOTS was the Icons, then just imagine if the pack weight is the same as now and everyone will get at least 3-5 icons, IMAGINE. I am sure everyone will complain about the gameplay because anyone will lose he will say because of this packing weight and everyone has an icons, and he is the same person who wanted the packs to be SUPER.

No one will be pleased with FIFA 18 or even the next FIFAs because this is EASPORTSFIFA, if one thing will change it will be also not pleasing to everyone, FIFAs make to be like this “complaining a lot” game, and that is what make it the best football game ever and we all keep loving it and buy it, the only thing the EA will do is to add and/or change THINGS but believe me, the complaining will never END.

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